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This is a submission to
Godot Wild Jam #74
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Devlog
Submission to Godot Wild Jam #74
Reapperitions
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Devlog
Update 1
October 20, 2024
by
AlsoFunGames
- Fixed the enemies spawning outside the camera view by using the Camera3D function is_position_in_frustum(). - Increased enemy spawn rate to increase difficulty and more game play. @export var enemy_...
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